

In the case of PCSX2 it's generally faster but some games might return geometry or lighting errors making a matter of taste to find it bearable or not. As rule of thumb, the version number is not warranty of speed, actually directX 11 capable games might be a lot more heavy on the machine than a DirectX 9.c Version.īut yes, the newer version most probably will be able to do many things the previous can't so the game may look better. however that must be for opengl since your gpu is very powerful.Īlways use what works better for you. the highest version of dx if your gpu supports it then it is recommanded instead of opengl.Īs of the gs percentage 85-90% means your gpu is bottlenecking. (03-08-2014, 10:59 AM)Shouvanik Wrote: opengl is slower than directx. AVXīinding GS: H:\Programs\PCSX2\plugins\GSDX-Cutie-AVX-r5206m.dllīinding PAD: H:\Programs\PCSX2\plugins\lilypad-r5864.dllīinding SPU2: H:\Programs\PCSX2\plugins\SPU2-X-r5764.dllīinding CDVD: H:\Programs\PCSX2\plugins\cdvdPeops.dllīinding USB: H:\Programs\PCSX2\plugins\USBnull-r5764.dllīinding FW: H:\Programs\PCSX2\plugins\FWnull-r5764.dllīinding DEV9: H:\Programs\PCSX2\plugins\DEV9null-r5764.dll Vendor/Model = GenuineIntel (stepping 09)ĬPU speed = 3.208 ghz (4 logical threads)
Dolphin opengl vs directx 11 windows 7#
Operating System = Microsoft Windows 7 (build 7600), 64-bitĬPU name = Intel® Core™ i5-3470 CPU 3.20GHz
Dolphin opengl vs directx 11 full#
I have a gt 760 graphic card,and I run the God Of War with 59fps in OpenGL render,in some cases,the GS reach about 80%~90% and EE keep 45%~55%.on the other hands,run the same game with full spped in the same scene,the GS read about 40% ,and the EE run about 40%.Some games for example Valkyrie Profile 2 Silmeria in OpenGL render,run very slow about 30fps,but in dx10/11 render,it will run full speed what are differences between OpenGL and D3D10/11 in gsdx render?
